Middle-Earth: Shadow of Mordor may look to be an awesome open world game based on Tolkien’s fantasy world, but there is also a surprising amount of depth to the gameplay mechanics featured in the game. This applies not just to upgrading your character but also to the wildlife you will encounter as you journey across Mordor.
In an interview with Examiner.com, Monolith Productions head, Kevin Stephens explained how the wildlife in Shadow of Mordor can, and will, impact the world around you.
“The wildlife is really an ecosystem. There are multiple creatures like Caragors, Graugs, Ghuls, Slaves, Orcs and all these different creatures and combinations and they all interact together. When they get together they all fight each other and you can leverage that to your advantage.”
“There’s also the strengths and weaknesses of the captains. Some of them are afraid of a certain type of creature in the environment, so you can leverage that to get captains to run or strip them of some of their strengths. It’s really just a big ecosystem,” Stephens said.
The game will also feature a level of strategy that will be important to consider as you take down your foes. Talion has two halves, his Ranger half, which focuses on stealth and combat, and his Wraith half which focuses on domination and power.
“You can really customize your abilities and mix and match however you want. [This system] is really deep for an action game, it’s really robust for a next-gen game. People will really be able to customize to their play style,” Stephens said.
Middle-Earth: Shadow of Mordor is due to be released on September 30th for the PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC.