They are signs of gamer’s pride; the badges of digital honor, if you will. That’s right, we’re talking about PSN trophies. Regardless of whether you are a die-hard trophy hunter grinding out your latest platinum or a casual who gets a hiccup of excitement at the corner box notification, trophies are a thing of digital beauty. They have a way of catching that aspect of satisfaction by showing off what we’ve earned.
Nonetheless, everyone has had that moment where they have looked at the trophies list for a game. More specifically, each and every person has been taken aback by the requirements for one trophy or another during their gaming stent. This time around, it seems though Santa was a little backhandedly giving when he blessed us with the trophies we hunt, but punished us with a few here and there. On the fifth day of Christmas, let’s take a look at five of the hardest, ridiculously taxing, and downright obscure trophies to earn on PSN. Don’t worry, there is even a little help in figuring out how to get them as well.
FREE THEM ALL
Don’t Starve- The Silent (Bronze)
Given that this is only ranked as a bronze trophy, most would assume this is a fairly easy one to snag. The general idea behind this trophy is that you have to unlock the playable character Wes. Originally implemented as a way to challenge hardened players further, Wes is a unique character designed to make the game harder himself. As a mime that cannot speak and communicates through gestures, Wes has does 25% less damage than the baseline and grows hungry 25% faster. Playing as Wes does add a certain new level of challenge to the game.
Sadly, playing as him is not the hardest part. It is the trophy for unlocking Wes that is the real burden. As you play along through the third chapter of adventure mode, you may come across a set piece. There are two chambers with a Maxwell Statue at each and another with Wes in it. You must break one of the statues, which tosses out all sorts of non-damaged Clockwork Monsters. You must destroy all the statues and defeat all of the monsters before heading to the chamber holding Wes. At this, more Bishops, Knights, and Rooks appear. Once all of them have been defeated as well Wes will faint and disappear. Now, he is finally unlocked. Talk about grinding until you pass out.
Middle Earth: Shadow of Mordor- The White Rider (Bronze)
With how punishing the game has a tendency to be, it isn’t surprising that The White Rider is one of the harder trophies to earn. What catches many players off guard is just how difficult this piece of digital bronze actually is to land. The basic idea behind this trophy is that you must free thirty slaves in under one hundred eighty seconds, all while riding a Caragor. Can you feel the strain yet? Don’t worry, the first few attempts are not bad; it’s the twentieth try when you fail by a five second margin that gets to you.
First things first when tackling this annoyance of a trophy: make sure it is daytime. The slave holding quarters change locations at night and are a little more tucked away. Now, one of the best places to attempt this one is to the far left of the second map, the Sea of Núrnen. You should start at the Forge Tower in the south-west. Using the arrows on the mini-map to guide you from slave holding to slave holding, it should be almost fluid in the way you disrupt, distract, and take out the guards. Most of the slaves are accompanied by two Uruk guards. Just be mindful of the XP boost you will see once they are freed. May your ride be swift and your sword steady.
BE CAREFUL WHAT YOU ASK FOR
The Evil Within- You Asked For It (Gold)
Hitting a higher tier of virtual ore, one would assume this would be a more difficult grab. Very few, however, anticipate just how much of a struggle this one is. People who have played The Evil Within know that it is quite a punishing survival horror game on its own. But the quest for this trophy is just down right sadistic. The idea behind this trophy is quite simple to explain: beat the game on the Akumu difficulty setting. See, simple enough. Wrong. This is the hardest setting in the game. Akumu difficulty entails more enemies spawned throughout the game, significantly less ammo scattered around to collect, and the oh, so great one hit death. That’s right, an enemy only has to hit you one time for you to be killed on the spot.
This has to be done on a fresh playthrough, so no New Game+ here. Since this setting is all about serious survival, it is recommended to focus all upgrades on your weapons; syringes won’t do you any good here. And make sure you upgrade your sprint for those time you need to get out and regroup. The only other piece of advice is to leave traps. Though it is always appealing to take the parts, leaving them to take out enemies for you is more important in the long run. There is no tip-toing around this nightmare.
Flower- Nature (silver)
How could such a tranquil and awe inspiring wonder of a game like Flower have such a hard trophy? Well that can be explained in one word: tedious. Fans of the game know that Flower is all about peacefully controlling the wind you move flowers through the world, starting from a single petal. This petal comes from a lonely plant and helps represent the “dream” of that flower in particular. As you control the wind, you collect more petals and bloom more flowers as you go. This trophy is earned by blooming ten thousand flowers in the game. You read that right, ten thousand. There are no real tips or tricks other then to log on and let the winds flow.
HOW THE MIGHTY HAVE FALLEN
Towerfall Ascension- Time Lord (silver)
This archery based arena combat, action title has developed quite a following since its mid-2013 release. This throwback to the classic cabinet games of the bronze age of arcades mixes fun, old-school graphics with faced paced, large scale combat. With both single and multi-player modes, there is plenty to keep you going. It is clear that this game stays true to the classic Ouya version of the game with just a little modern flare for flavor.
One of the newer features is a trials mode, in which the player tests their abilities to play through the levels of the game while being timed. This mode leads to one of the most difficult and infuriating trophies on PSN. Naturally, this is the silver level Time Lord trophy. The general idea behind this is that you run through all 36 stages of the game in the trials mode in under two minutes. Sadly, there is no real advice to help in snagging this trophy other than patients, memory, accuracy, and a lot more patients.
There you have it, five of the most tasking trophies available on PlayStation now. These trophies are not for the faint of heart or those easily annoyed by repletion and tedious gameplay. There are hundreds of other difficult trophies to get, but these seem to really stick out to players. Now, boot up you system and hunt down those platinums. Happy hunting to all, and to all a good night.