The Vita has had a troubled lifecycle to put it mildly. It was declared dead on arrival and has not been sold at physical retailers for quite some time. At this point in time it is long dead as far as the popular opinion is concerned. But, recent releases have shown that even Sony’s current handheld has some life left in it.
I admit, I hadn’t touched my Vita since the fiasco I had with Shantae Half Genie Hero: Pirate Queen’s Curse a little while ago, but all of that changed when a long anticipated release finally arrived. I’m talking of course about the latest entry in the Danganronpa series entitled V3. Sure, I could have invested in either the PS4 or PC version of the game, but as I’ve played all previous entries on the Vita, I decided this time should be no exception.
In the interest of avoiding spoilers, I won’t reveal a certain event in the game. I will, however, say that I thoroughly enjoyed the experience once again and while it is unfortunate that this is the game where that particular twist happened, I do not think Danganronpa is sexist in any way, shape or form. Besides, it’s a twist that needed to happen to set a precedent and really shake things up as it would have otherwise merely treaded ground that had already been trampled over by previous entries.
Few things are more satisfying to me than enjoying a solid entry in a favourite series of mine, and while I’m glad Danganronpa has been ported to other systems, I respect the Vita for kicking off this excellent franchise. Well, technically it was originally on the PSP in Japan, but the Vita port is the first time we got to experience Danganronpa in the West. Also, I was able to play the latest game while I had a break in my workday without having to swing by home, and that made it even better. Long story short, I thoroughly enjoyed Danganronpa V3, and spent some quality time with my Vita.
Under normal circumstances I would probably return to my PS4 as it’s my primary system of choice. However, there was one other Vita game I decided to check out on a whim. I even took a chance and invested in the collector’s edition as it sounded amazing. What’s even more amazing is that I didn’t buy the collector’s edition for Danganronpa V3 given my fondness for the franchise. The game I am referring to is Mary Skelter Nightmares, and I am happy to report that it too is managing to deliver an engaging experience.
I openly admit that first person dungeon crawlers can be and often are among the most tedious games known to man, and I have a large backlog of them to boot. That said, something about this one has me hooked. Although I haven’t gotten very far into it, I feel far more compelled to play through it than a game like Mind 0, which is basically like the first person dungeon crawler equivalent of Persona, if Persona lacked everything that made it enjoyable. No, Mary Skelter Nightmares is different. It does include many of the genre tropes but it doesn’t feel like a lazy knockoff.
Perhaps the fairytale inspired concept and accompanying aesthetic helps. It may be a JRPG, but the concept actually reminds me more of games like The Wolf Among Us, and Alice: The Madness Returns in that it’s a darker, edgier take on classic fairytales. Well, in this case the source material is used a lot more loosely, and is wrapped in a Japanese dystopian shell. Regardless, it’s great to spend more quality time with my Vita, and with a true exclusive no less.
Maybe some gamers don’t know what a Danganronpa is, or have much interest in niche Japanese titles. However, I’ve been having a great time with my Vita lately that almost makes up for the mishaps I’ve had with digital software compatibility on the system in the past. Perhaps the phrase that adequately summarizes what I’m feeling right now is this: welcome back Vita! I’ve missed you.
Have you been enjoying the latest offerings on the Vita? As always, feel free to leave your comments below.