The hotly anticipated Detroit: Become Human had not one, not two, but three new trailers release this morning. Each trailer focuses on one of the game’s three main android characters–Connor, Kara, and Markus–and provides the most in-depth look at the game’s story thus far. A PlayStation Blog post is the source of the trailers. The blog post explains the interwoven web created in Detroit, discussing the three radically different stories they are trying to tell in a world under the fire of an android revolution. David Bull, brand manager of SCEA, explained the complex stories they are trying to tell, and how the game will differentiate the three different stories:
We pushed this idea as far as we could, having three different composers (one per character) with radically different musical styles, three different moods, three different cinematographies, so that the player has a sense of playing three different games as they move from one character to another. Through the player’s decisions and the intersecting destinies of these three characters, the player tells their own story. Every decision is important because it may impact not only the fate of one character, but also that of the other two, or even change the course of events for the wider world.
The three trailers offer some advanced exposure to the characters and world that we had not received before, offering extensive background into the three protagonists.
Connor, or RK800, is an android specializing in detective work and crime scene analysis, built with social integration tools that allow him to mold himself into the perfect fit for any team. He is sent into the field for the first time to assist in the investigation of a case of androids malfunctioning, and he is paired with an alcoholic detective who hates androids. Connor must make use of his social tools in order to earn the respect of his partner and to solve the case at hand.
Markus, or RK200, belongs to renowned painter Carl Manfred. Manfred, who has lost the use of his legs, originally only planned to use Markus as a machine, but the two eventually form a paternal bond, and Manfred slowly introduces Markus to literature, the arts, and painting, slowly cultivating RK200. RK200’s journey eventually lands him as the leader of the android revolution, and Markus must contend with the violent and conflicting dynamics of his people, facing many sacrifices along the way.
Kara, or AX400, a standard model android generally used in house service, lives with an unemployed former taxi driver named Todd and his daughter Alice. Fluency in hundreds of languages, the ability to cook and clean, and programming to care for and play with children all make Kara an excellent android for keeping a house in order. However, Kara quickly learns that she and Alice are not safe with Todd. Kara takes Alice under her wing as they make their escape and try to survive as fugitives in a radically changing world.
Players will finally be able to experience this chaotic and tragic world for themselves when Detroit: Become Human releases on May 25th.