Industry insider Jason Schreier authored a Kotaku article today asserting that Sony has ended physical production of Vita games, marking one more nail in the coffin for Sony’s troubled handheld.
While 2018 has still seen new Vita game releases, most recently with Reverie and the announcement of Stardew Valley, it has also featured the Vita’s last gasps for air. In March, Sony announced the impending end of free PlayStation Plus Vita games, and a rumor last month suggested that the system itself was being discontinued.
As Sony brings us one step closer to the end, we can reflect on the Vita’s unusual life trajectory. Beginning as the first true foray into modern console gaming on the go, the Vita flopped hard after the lackluster reception for high-profile releases such as Assassin’s Creed Liberation and Call of Duty: Black Ops Declassified. After it’s initial failure, however, the Vita successfully retooled with a near 180 degrees identity shift, becoming a niche console that has since maintained steady popularity. While initially advertised as the first true portable console, the Vita will instead be remembered for its strong niche library of indie titles and JRPGs.
Games will still be distributed digitally, but the overall message is clear: 2018 will finally end the Vita’s long, strange life.