I just played through Uncharted: Drake’s Fortune Remastered, and I must say, I am pleasantly surprised by the amount of polish and gameplay critiques BluePoint Games added to the game. This isn’t merely a port of the PlayStation 3 version. Let me explain what’s different.
Old Looks Good Again
As I mentioned before, I am personally very impressed with the presentation in comparison to the PS3 version; seriously, it looks so much better than the original. I recently played through the PS3 version of Uncharted: Drake’s Fortune, just a couple months before The Nathan Drake Collection released, so the changes in graphics are very apparent to me. From completely made-over textures, to simply how seamlessly the game plays on the PS4 hardware. Drake’s Fortune does not look or run like an early PS3 title anymore.
Most of the trophies from the original Drake’s Fortune have returned, however, BluePoint Games threw in some intense speed-running trophies to really get your blood pumping. I was expecting them to be incredibly hard to achieve, but they aren’t! So don’t be deterred by the word, “speed-running”. I’m proud to say that I have gotten the platinum trophy for Drake’s Fortune Remastered!
One Simple Update, One Hell of a Difference
A great addition to Drake’s Fortune Remastered is now you can simply throw grenades with L1. You don’t have to choose the grenade with the D-pad and then throw. Nor do you have to use the gyro controls to aim it (thank God!). It’s funny how such a minor fix can make a world of a difference. Grenade tossing was one of the issues that kept Drake’s Fortune just shy from ‘Greatness’ like its successors. (Uncharted 2 & 3).
Enhanced Aiming Mechanics
To put it short, aiming is significantly easier to do this time around in Drake’s Fortune. Achieving head shot after head shot feels so smooth; with tight controls almost on par with Uncharted 2 & 3.
Crushing mode: easier game or easier aim?
To go along with its enhanced aiming mechanics; to me, crushing mode feels much easier. Compared to playing it on PS3, where it was so unforgiving, It feels just slightly easier to get through now. However, It could be the enhanced aiming, I’m not sure.
Another Minor Enhancement That Reigns Supreme!
In the PlayStation 3 version of Uncharted: Drake’s Fortune, if Drake’s head (and/or) body was sticking out from cover (during cover), you could easily be shot, especially on higher difficulties. It seems now that the game more forgivable when your’e in cover; it registers more severely that you’re in cover, and therefore you’re much less likely to get shot during it. Another small update that I really appreciated.
The New Modes
Explorer Mode: A mode easier than the easy difficulty, however, most trophies are not obtainable in this mode.
Brutal Mode: A mode harder than Crushing. Unless you’re a veteran Uncharted player, I recommend never playing this mode!
Photo Mode: A mode that allows you to freeze the gameplay during certain moments, and become a photographer. This mode is seriously addicting, I spent hours in just Photo Mode alone (I think I have a problem).
As you can see, Uncharted: Drake’s Fortune is barely the same game as it was before. With all the minor tweaks, and the gorgeous graphic over-hall, Drake’s Fortune Remastered is by far the definitive version of the game to play, and I highly recommend it to anyone who is even slightly interested in it.
So that’s all the notable differences I experienced in Uncharted: Drake’s Fortune, what about you? Have you noticed anything else? Do you love this game as much as me? Leave all your thoughts in the comments section below!