A post on PlayStation Blog earlier today featured Steve Merka, a game designer at San Diego Studio, who discussed some of the changes being made in MLB The Show 18’s single player RPG mode, Road to The Show.
First off, there are no more microtransactions. Training points can no longer be purchased, and injuries have to heal naturally. Second, a major gameplay change has been made: new player archetypes and attribute caps are now part of the game. These new systems will affect player progression, imposing new advantages and weaknesses on players predisposed for certain positions. Here is what Steve Merka had to say on the subject:
Every Archetype has a pair strengths and a weakness. Some Archetypes may have big power potential at the sacrifice of speed, while others will be insanely fast, but lack the ability to go deep. For example; a Power Corner Archetype’s strengths are their Arm and Power, and their weakness is Speed.
Lastly, Archetypes will have limitations to how powerful they can be in certain attributes. These are called Attribute Caps and you will need to be raised these during the course of your career if you want to get the most out of your player.
Several other minor changes and expansions to gameplay have been made, all of which are detailed in the blog post. Exclusive to PlatStation 4, MLB The Show 18 releases March 27th, 2018.
Reviews Editor at Nintendo Enthusiast. I am a major fan of all consoles and eras. Follow me on Twitter @habitablestorm3 to watch me tweet about the many old games I love to spend time with.